72023Apr

eu4 colonial range cheat

The threshold for classification of a country as an island. #1 Bandini Aug 13, 2013 @ 7:06pm That's what the problem is; I've improved my colonisation range, but there still is no un-conolised land within my range. This command will give the Pope the Golden Bull with the specified ID. Optional (default amount is 100). This command will also affect AI countries making them instantly colonize too. The tag of the country you wish to add or remove diplomatic power from. The country tag of the country that you wish to send the insult. The maximum amount is 100. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . Optional. This command adds the specified trait to the ruler of the country you are currently playing as. Even if your capital is in the new world. The country tag of the country you wish to kill all court advisors in. If no country tag is specified, the country you are currently playing as will become the owner of the specified province. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. 1 for level one, 2 for level two, and 3 for level three. not your computer/real life date). This command prints the current time to the console. 3. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. This console command sets the drill for all sub units to the specified amount. The ID of the province you wish to view province modifiers for. The country tag of the country you wish to add or remove military power to/from. If executed without a command as an argument, a list of all commands will be printed to the console. This command will make the specified country tag a vassal of the second country tag. If you specify a country tag, the consort will be added to that country. A number between 1 and 3. The amount of mandate you wish to add. The tag of the country you wish to add a consort to. Optional. A country tag. Your own colonies that have a core. Specify a negative number to remove karma. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). The tag of the country you wish to add 10% patriarch authority to. For country tags, see our country tags list. This command adds the specified amount of population to the province with the specified provice ID. The amount of population you wish to add to the specified province. This command will add or remove war exhaustion from a specified country. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. The DLC key of the DLC you wish to show the landing page for. The country you were playing as before will be controlled by AI. This command runs a list of commands in a specified file. country_modifier [country tag] [modifier id]. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. This debug command will upload your game's latest crash dump. If AI war declarations are turned on, using this command will turn them off (default). This command enables and disables (toggles) a specified country's lucky nation status. This command will find and print a list of commands with the specified text in their name or description. I am a fan of photography, web development, and education. Type the name of a console command into the search box to instantly search 305 EU4 commands. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. This command kills the first cardinal (in the cardinal list) of the specified country. This command adds an idea group to the country with the specified country tag. This is a debug command - it will validate all events (and won't trigger them). If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. 2 would add 2000 manpower). Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 The amount of days old a crash dump should at least be for it to be deleted. Specify a negative number to remove liberty desire. If not specified, the admiral will be added to the country you are currently playing as. This command improves a country's opinion of another country by 100. If not specified, this command will affect your current country. If no country tag is specified, the nation you are playing as will be affected. The country you were playing as before will be controlled by AI. Specify a negative number to remove stability. This console command will create a light ship with the specified name and abilities as a flagship. If this is not specified, the country you are currently playing as will be affected. add_devastation [province id] [devastation amount]. The ID of the trait you wish to remove from your ruler. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. The country tag of the country you wish to make a Synthetics state. Couldn't find the exact number in FAQ forum post about AI cheats. A country tag. If not specified, the event will be carried out within your country. what you want it to be called). The name of the newly created galley flagship (i.e. spawnactor [actor / mesh name] [province id] [animation]. Court member IDs: The ID of the religion you wish to set the court member's to. Specify a negative number to remove money from the Curia Treasury. May crash the game. The ID of the province you wish to make a backer of the current parliament issue. This command causes all spies belonging to the specified country fail. But they do get a bonus to it which may well account for some of this. Optional. This is the date you wish to pause the game at. Power points are powers like administrative power, military power, diplomatic power, etc for a country. This command will start the disaster with the specified ID within the country you are currently playing as. This command will set your country's military leader's trait to the trait with the specified trait ID. So if you don't want to wait for one of your other provinces to core to extend your distance, just get fleet basing rights from a country that has a province close by. The northern coastal provinces of the United States are the first priority. If revolts are enabled, running this command will turn them off. The amount of sailors to add to the specified country. AI war declarations are declarations of war from countries that aren't controlled by players. This is a toggle command. The tag of the country to add the sailors to. They allow you to slightly ease the game, and significantly strengthen your state. The tag of the country you wish to add a colonist to. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. This command removes the specified trait from the ruler of the country you are currently playing as. If not specified, the effects of this command will be applied to the country you are currently playing as. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). It polls valid events. The amount of drill to set the country's sub units to. The ID of the province you wish to change the owner of. If not specified, this will be the country you are currently playing as. This command adds natives to the province with the specified ID. This command adds the specified amount of humans to your current country. The tag of the country to make the revolution target. Province manpower is base manpower * manpower efficiency * local autonomy. EU4 Add_colonist Command General Information This command adds a colonist to the country with the specified country tag. Optional. This command will kill the ruler of the specified country. Specify a negative number to remove doom. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). This command reloads the specified file. It is believed that the original function of this command was removed before the game was released. Optional. The country tag of the country you wish to protect/control the other specified country tag. Court member IDs: The ID of the culture you wish to set the court member's to. Negative numbers will decrease absolutism. A country tag. The amount of karma you wish to add to the specified country. The tag of the country you wish to add manpower to. The name of the command you wish to receive help information for. Then cheat upwards through the dip techs until you see which one gets you there. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. Optional. This debug command shows the landing page for the DLC with the specified key. make_subject [country tag] [country tag] [subject type id]. There is no cheat to do exactly what you want but you can probably use "own <province id>" if you have to. Optional. The country tag to add trust to (trust is added from the country you are currently playing as). 15 would be 15 years old. Specify negative numbers to remove piety. fervor [amount] [country tag] DLC: Wealth of Nations. The ability ID of an ability you wish to add to the newly created heavy flagship. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. This command adds the specified amount of mandate to the country you are currently playing as. The amount of reform desire you wish to add to your country. The country tag of the country you wish to add 100 Papal Influence to. Press ~ (the key above TAB) to bring up the console. Optional. See argument information for Golden Bull IDs. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). If not specified, you will be granted the maximum amount of government ability points. The amount of money you wish to add to the treasury. The amount you wish to add to the current reform level of the Holy Roman Empire. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). Specify a negative amount to subtract. See. Optional. The amount of bytes of memory to leak for each chunk. The ID of the religious school you wish to set the target country's religious school to. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. The tag of the country you wish to add to your interest. This cheat adds 10% patriarch authority to the country with the specified tag. However, there are some basic things you need to know if you want to start expanding the reach of your nation, so let's take a look. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. The tag of the country you wish to add/remove war exhaustion from. controll - Gives you control of a province. This command adds a specified amount of local autonomy to the province with the specified ID. The admiral's Siege rating, a number from 0-6. church_power [amount] [country tag] DLC: Common Sense. The ID of the province you wish to change the controller of. The ID of the province to set the missionary progress for. If the two specified countries are already integrating, this command will instantly complete the integration process. This command adds the specified amount of levels in all technology types (for your current country). Could well be more than 10%, maybe 25%. Thomadz 3 yr. ago innovativeness [amount] [country tag] DLC: Rule Britannia. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The ID of the estate agenda you wish to start. The tag of the country you wish to add or remove fervor from. Optional. This debug command logs to the console the current land shares for estates or crowns. colonize . The country tag of the country you wish to log all crownland changes for. This command kills the consort of the specified country. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. The name/ID of the window you wish to open or close. Specify a negative number to remove favor. If mission completion for the specified mission ID is enabled, typing this command will enable it. Specify a negative number to remove. This console command makes a country a subject of another country. Optional. This cheat command adds the specified amount of administrative power to the country with the specified country tag. The colonized province will become a core with the province's original characteristics (like religion and culture). E.g. power [stability key / idea group key / tech key] [country tag]. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). This command enables and disables (toggles) the visibility of vertex textures in the game map. Otherwise, this command will apply to the country you are playing as. A number between 0 and 50 - higher numbers make the combat sound less frequent. See argument information for religion school IDs. If a country tag is specified as an argument, this command will apply to the country with that tag. The amount you wish to set the specified country's horde unity to. This console command sets the devotion of the country with the specified tag to the specified amount. The tag of the country you wish for the consort to be from. The ID of the province you wish to change the owner of and also make a core. They will extend your range after you finish coring them. If not specified, the province will be claimed for your current country. The amount of man power is 1000x the number entered (e.g. Institution IDs: The country tag of the country you wish to make all belonging spies fail. This debug command will print debug data for the AI budget relating to the country you are playing as. Hover over the faction you wish to add unrest to: the second number is the CID index. Try to prevent the Europeans from colonizing California and Alaska if at all possible. This command will change the mode of the game map to the specified map mode. The ID of the province you wish to change the prosperity progress of. This console command will run the commands within the file with the specified name when the game year hits the specified year. The country tag of the country you wish to add reform progress to. If not specified, this will be the country you are currently playing as. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. Specify a negative number to remove doom. The country tag of the country you wish to start the incident within. 1950.02.23 for the 23rd February 1950. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). The leader's Maneuver rating, a number from 0-6. See our idea group ID list for IDs. The country tag of the country that the first country is a march of. A number between 0 and 4 (4 being the most isolated). favors [country tag] [amount] DLC: The Cossacks. The ID of the religion you wish to change the target country/provice to. This command changes the song currently being played (in-game music) to the next song queued in the playlist. The country tag of the country you wish to end the mission cooldown for. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. This debug command prints data from timing tests to the game's log file. Specifying a negative amount reduces innovativeness. This is a debug command - it tests a specified event (and character). Base manpower is the multiplier used in the calculation for province manpower. If instant colonization has been turned on, typing this command will turn it off. If not specified, the country you are currently playing as will be affected. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. The country tag of the emperor you wish to kill. The test ID of the code test you wish to run. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! This debug command can be used to free up space from crash dumps. The country you wish to start the event within. If not specified, your current country will be affected. Optional. The name/ID of the mission you wish to test. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. This console command will pause the game when the specified in-game date is reached (i.e. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. This console command starts the incident with the specified ID for the country with the specified country tag. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. The name of the trigger that you wish to assert. A number. This command will reload all areas on the map - useful for debugging and fixing bugs. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. Explorers and Conquistadors This command sets the specified consort flag for the specified country tag. Specify a negative number to remove base unrest. Optional. what you want it to be called). The country you wish to kill the consort within. Used for debug/development purposes, not recommended for players. This command toggles (enables and disables) the pop up that shows whenever you receive a message. This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. This command changes the date of the game to the date specified. I believe, 7 is usually when Portugal, Castile/Spain, England/G. This is a debug command. The language tag of the localisation file you wish to reload (e.g. The ID of the flag you wish to clear from the consort. This console command adds the specified amount of unrest (advancement) to the specified faction. The country tag of the country you wish to add or remove harmony from. If specified, the specified province will be claimed for the country with this tag. Optional. See tags at. Specify a negative amount to remove base unrest. army_professionalism [amount] [country tag]. This command will copy to your clipboard all timer info. This command makes the specified province no longer a core of the country it belongs to. If not specified, the heir will be added to the country you are currently playing as. Specify a negative number to remove natives (-1 would remove 100 natives). If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. See argument information for religion IDs. This command reloads all lakes existing across the game. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. Specify a negative number to remove war exhaustion. This console command sets the age of your ruler to the specified amount of years. Optional. The ID of the province you wish to add population ID. This is a toggle debug command. This is a debug command. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). add_unrest [cid type] [cid index] [amount]. The province must be part of a colony. This command adds the specified amount of sailors to the specified country. A number. The amount of unrest (advancement) you wish to add. See argument information for court member types and culture IDs. This cheat will add the specified amount of stability to the specified country tag. This console command will clear any aggression expansion between the two countries with the specified country tags. The ID of the mission you wish to toggle mission completion for. it is quite possible to get 100 colonial nations, you can get as many as much colonial nations as the max. This command prints a list of all countries and their general ideas to the game.log file. This command adds the specified amount to all 'power points'. You can optionally specify either a mapname, postfx or filename (ending in .fx). The country tag of the country that you wish to play as. This command will add 100 Papal Influence to the country with the specified tag. This command restarts the debug timer. If you specify a country tag, the age of the heir of that country will be changed. This command can be used to discover the capital of the specified country for a specified country. This command reloads the GUI (HUD elements) of the game. The ID of the estate you wish to add loyalty to. The amount you wish to increase to the prosperity progress percentage by. The amount of natives you wish to add to the aforementioned province. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. If specified, this should be the name of the animation you wish to spawn the actor with. This command will enable and disable (toggle) the visibility of verbose AI information. The country tag of the country that declared the casus belli (the other country involved in the casus belli). This command adds the specified amount of navy tradition to the country with the specified country tag. add_republican_tradition [amount] [country tag]. This command prints the game's 'random count' and the seed of the map. This debug command prints to the console heir history. 2. The ID of the province flag you wish to clear. For the second thing there is a workaround that doesn't even require mods or console commands. The amount of Revolutionary Zeal you wish to add. The tag of the country you wish to kill the heir to the throne in. This command adds loyalty to the estate with the specified ID. If not specified, this will be the country you are currently playing as. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. Note that this command *sets* age, it does not add this number to the consort's existing age. Just go into a non-ironman game, cheat yourself the appropriate non-Gibraltar territories and ideas, and turn on colonial range mapmode. This command will print a list of global flags to the console. The ID of the province you wish to spread the revolution to. harmony [amount] [country tag] DLC: Mandate of Heaven. The country tag of the country you wish to start a golden age within. This command reloads the game's trade winds. what you want it to be called). The ID of the trait you wish to add to your ruler. Use the command 'frenzy_off' to disable. The ID of the province you wish to change the base manpower of. If this is not specified, the country you are currently playing as will be affected. The amount of administrative power you wish to add. The country tag of the country you wish to add or remove doom to/from. Religion IDs: The amount of church power you wish to add - specify a negative number to remove church power. Use the command 'combat_dice -1' to restore normal functionality (random). Event IDs The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). Blog; Other Command Lists . This console command creates a center of trade with the specified level (1-3) in the specified province. Optional. This command spawns the unit with the specified ID within the province with the specified ID. The second country tag (optional) is for the the country that is imposing the aggressive expansion. For example, commands.txt. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). add_prosperity [province id] [progress %]. add_opinion [source country tag] [target country tag]. setmissionaryprogress [province id] [progress]. The ID of the issue you wish to add to parliament. Specify a negative number to remove. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. The country tag of the country you wish to make the owner of the province. Optional. Unit is pixels. First make sure you've taken Exploration Ideas. This is a debug command - it tests the specified achievement. If specified, the country with this tag will be the country that assimilates the specified province.

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eu4 colonial range cheat